Don’t Come Home Timeline and Time Machine, Explained
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Since you’re betting the 7 will appear before the point, you risk more than you win. After the point is set, you’re the favorite on every don’t come bet. If you’re still learning the core game flow, start with our how to play craps guide before working through the don’t come’s specifics. Place your chips in the « Don’t Come » area on the craps table layout. If you’re building a dark-side craps strategy with multiple numbers working against the shooter, the don’t come bet is how you get there. It is suggested that Panida had actually been researching time travel for much of her life, essentially trying to build a time machine. Afraid of the loud thunder as well as the old walls of the bedroom that she has been told to sleep in, the girl suddenly sits up to see a ghostly figure with burning red eyes standing near the foot of her bed.
Its first roll loses on 7 or 11, wins on 2 or 3, pushes on 12 under bar-12 rules, or travels behind a box number that must lose to 7. Most tables allow 3x-4x-5x lay odds. Tell the dealer « lay odds on my don’t come » and hand over your chips. After your don’t come point is established, you can lay free odds behind it at 0% house edge. Choose based on your comfort with dark-side play and the craps etiquette dynamics at your table.
The house takes nothing from this portion of your wager. Every dollar in lay odds is a dollar working for free. This is the same free odds bet available behind the don’t pass, and it’s the most important upgrade to any dark-side position. These odds pay at true mathematical rates with a 0% house edge. After your don’t come point is established, you can lay free odds behind it. You survived the dangerous come-out (where 7 and 11 lose for australia real money online casino you) and are now in a favorable position.
If the shooter rolls a 7 after you place your Don’t Come bet and before the point number is rolled again, you win. The house edge on a Don’t Come bet is 1.402%, one of the lowest in craps. The Don’t Come bet is a favorite among more experienced players who are comfortable betting against the shooter. However, if the shooter rolls a 4 before rolling a 7, you lose your $10.
She also plays hide and seek wearing it, and at one time, hides inside the closet. But then, with time, she starts to see her own daughter in Min and decides to adopt her. This is when she realizes that the sandal she’d found months back was her own, and it had traveled from the future into the past.
The ghost is always around, and the reason for its existence is revealed in 1992, on the day Panida decides to leave the house permanently with Min/Varee. So, when she starts the machine, time becomes fluid, and the past and the future fuse into each other, which is how Varee 2024 hears the voice of her daughter Min in 1992. Eventually, when she gets the machine to work, she steps inside it and, with all her heart, wishes to be taken back to the day her family died, hoping that she could avert their tragic fate. At the end of Episode 1, the ghost shows up in Min’s room, and when she tries to hide in the closet, she is pulled in by something and is never seen again. Although it is not explained, through visual cues it seems the temporally unstable nature of the house resulted in the past and present collapsing at times, especially the moment grown up Min died in the past.
Years later, when Min grows up, Panida realizes that she looks exactly like the woman who landed inside the cage, claiming to be Min’s mother and Panida’s daughter. Eventually, she finds a way to break the cage and attacks Natee, stabbing him in the eye while also realizing who he is and how he got the scar. After keeping Varee in the cage for a while, she decides to do away with her and tells Natee to take her away and kill her. She tries to explain things to her, but Panida doesn’t understand. She also doesn’t realize that she has to be above the machine to be sucked into the past rather than standing inside the glass cage.
Eventually, she hears Min’s voice and follows it to the closet in her room. A couple of days after moving into the house, Min goes missing after she falls into 1992 when Panida activates the machine for the first time. With her mother at the nursing home, Varee is left with her daughter as the only person she loves and cares for. He starts physically abusing Varee, and she tolerates it for years.
